Professional Projects

Masketeers: Idle Has Fallen

An idle RPG mobile game with 1M+ pre-registrations and downloads since launching in 2020. The game was also one of the top 40 finalists of SEA Game Awards 2020.

Crab War: Idle Swarm Evolution

An idle clicker mobile game with 5M+ downloads since launching in 2016. The game was officially recognized as one of the Best Games of 2016 by Google Play.

CryptantCrab Prime

A GameFi PvP game and also one of the first blockchain-based games developed in Malaysia.

Personal Projects

Catch The Durian

A casual mobile game developed in Unity with a Node.js and MongoDB backend.

About Me

I’m a Unity game developer with professional experience working on live mobile games. I’ve contributed to shipped mobile titles by implementing gameplay features, UI flows, and LiveOps-driven event content, while also maintaining project stability through Unity and plugin upgrades. I’m comfortable working within existing codebases and adapting internal tools to support new gameplay requirements.

I’ve also had the opportunity to work on a Web3 game project, where I contributed to UI features as part of a development team.

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